Too much of a good thing

The other night, I went with some friends to a tiny shack a few miles in northern Seattle called Lunchbox Laboratory. They offer custom made gourmet hamburgers with meats like buffalo, “dork” (duck and pork), and “churken” (you get the idea). Their default burger is a half-pound of beef, or cleverly named beef substitute. And while [...]

Making them listen

One trend I’ve been noticing a lot in games lately is the respect they seem to be paying to their dialogue. While some titles are still following the old convention of only delivering story via cutscenes, some of the best games in the last year are bucking that trend. Let’s look at a game that’s [...]